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Kali ini A.B Akan Share trainer BH v1.1.10.266, Ini berbeda dari sebelumnya yaitu jenis Cheat Table nah yang ini berbeda dengan yang dulu, tapi salahnya hanya bisa buat Mozilla
Bagi sobat yang mau download, Lihat linknya dibawah:
Sebelum sobat download Trainernya, Baca dulu bagaimana cara menggunakannya:

Tutorial:
  • Buka Facebook dan Baseball Heroes
  • Buka Juga Trainer nya
  • Pas loading, Tekan Hotkeynya
  • Test Playball
  • Happy Cheating
Hotkey:
  • F1 = Bypass
  • F2 = No Absorb Combo
  • F3 = +1 Max Combo
  • F4 = Auto Swing
Nih link downloadnya:
Thanks to Djaggo for The Code

Kalau masih belum ngerti, Bisa lihat video nya dibawah ini



Credit video by: Asrofi (Admin)

Apa kabar sobat A.B? Semoga sehat-sehat aja ya,
Kali ini A.B Akan share Tutorial bagaimana nge-cheat coins di Jetpack Joyride, karena cara yang biasa udah gak Work, nah sekarang ini cara kedua, walaupun Cara pertama gak saya Posting ya gapapalah,
Sekarang lihat Tutorial nya dibawah ini:

Tutorial:
  • Buka Facebook dan Jetpack Joyride
  • Buka Cheat Engine 6.3
  • Tunggu Downloading Game Selesai
  • Kalo sudah selesai, mainkan game nya sampai dapet 2 Token, Lebih Juga boleh :D
  • Nah, kalau udah dapet Token 2-Lebih, Usahakan langsung mati ya Sob
  • Kalo udah Mati [ DEATH ], Jangan Putar token nya dulu!!
  • Kembali ke Cheat Engine, Pilih Process Misal: Plugincontainer, Flashplayerplugin, Chrome.exe
  • Nah, ini saatnya, Scan berapa Token sobat, Misalnya token sobat 2
  • Setelah di scan, kan banyak tuh addressnya, Jangan sobat ambil dulu Address nya
  • Abiskan 1 token dengan cara memutarnya,
  • Kalau sudah letak di kotak address sisa token sobat, Misal: 1
  • Lalu tekan "NEXT SCAN" bukan " NEW SCAN"
  • Nantik ada satu atau beberapa address, Pilih address yang sesuai dengan Token sobat
  • Kalau sudah diambil., Tinggal ganti value nya aja jadi: 999 ( Jangan Terlalu banyak ya Sob )
  • Coba putar sekali lagi, maka token sobat jadi 999
  • Teruss, cara dapetin Uangnya gimana?, Mudah, Tinggal Cash in aja dibawah pojok kanan layar
  • Lho kok udah di Cash in kok lama?, Mudah, Tinggal kembali ke Cheat Engine dan Ubah jadi 1
  • Jangan kwatir Coins yang didapat sesuai dengan Coins kok Sob
Hahaha, Lumayan rumitkan caranya, Pada belum ngerti ya Sob, Lihat aja dah video nya dibawah ini

Cheat Coins Jetpack Joyride on Facebook


Credit Video by: Asrofi ( Admin A.B )

Kali ini Plants vs Zombies bukan hanya sekedar Minigames tapi sekarang menjadi Games yang mempunyai Resolution yang cukup tinggi, bisa juga dibilang Hight Resolution, Kayak game Crysis 3, Black Ops 2, Dead Space 3, Resident Evil 5, Tomb Raider 2013, dll, Game ini di Produksi Oleh Popcap Games,
Nah, kabarnya nya ni game ini di relase pada tanggal 11 Juni 2013 di Los Angeles, kalo denger" kabar ni ye tanggal 30 Juni 2013 baru di release sempurna, maksudnya Direlase keseluruh negara,
Tungguin aja ya gamesnya, O iya., Penasaran dengan games nya? Kalau penasaran Lihat aja dulu Trailer game nya :D

Trailer Plants Vs Zombies Garder Warfare:



Credit Video by: GamesHQmedia

Haha,, Coba" ikutan Even Best Design Template di K-Bob, Meski gue gak dapet juara ya gapapalah ☺
Tetapi lumayan, Dapet Award Partisipasi dari K-Bob
gue akan mencoba untuk lebih kreatif dan ingin mendapatkan Award yang lain

Sekian postingan dari gue, Asrofi

Oke, Kali ini A.B akan Share Trainer Plants vs Zombies Adventures di Facebook, nah bagi sobat A.B yang mau download silahkan download xD cheat nya free, No survey dan No Password,
Sebelum download, lihat dolo ne SS Nya:

Screenshot 1

Screenshot 2

Screenshot 3

Buat yang belum ngerti, ni Tutorialnya:
  • Buka Facebook dan Plants vs Zombies Adventure nya
  • Buka juga Cheat nya
  • Setelah itu Pilih process misal => Flashplayerplugin, Plugincontainer, chrome.exe
  • Kalau udah, pas loading game Plants vs Zombies langsung Aktifkan cheatnya [x]
  • Kalau udah siap loadingnya lihat dah disamping kanan xD
Ooiya hampir lupa, nih link downloadnya:
  • Download cheat engine 6.3 nya disini: Click Me!!
  • Download Cheat Plants Vs Zombies Adventure nya disini: Click Me!!
Lihat Video nya dibawah ini:


Creadit Video by: Asrofi ( Admin )

Wedew, Ada cheat engine baru ne " Cheat Engine 6.3" yang baru di Release pada tanggal 13 Juni 2013
Wih, ada fitur baru gak ya? yo pasti ada kan Cheat Engine updatetan terbaru
Mau lihat fitur-fitur nya? kalau mau lihat fitur, baiklah langsung ke TKP

  • Fixed dll injection for 64-bit targets (also fixes speedhack for 64-bit and windows 8)
  • Fixed speedhack thread safety so changing speed in a program that constantly checks speed won't cause a crash/weird behaviour
  • Fixed Lua speedhack_setSpeed being limited to 2 digit accuracy
  • Customtypes can now deal with huge size types (4096 bytes and bigger)
  • Some table merging bugs
  • Fixed negative values in groupscans
  • Fixed a lot of assembler and disassembler instructions
  • Fixed GenericHotkey in lua
  • Fixed the table version of writeBytes in lua
  • Fixed the bug where if you opened the settings window and click ok you wouldn't be able to debug anymore
  • Fixed unlabed labels
  • Fixed crash when clicking stop when using the debugger to find something
  • Fixed where CE would select invisible entries when multiselecting and press space
  • Loading a table now deletes tables you might have previously defined
  • The autoassembler can now handle $luavar when it's an integer instead of string
  • Fixed break on entry when creating a process
  • Fixed the stackview in 64-bit ce when targeting a 32-bit program
  • Fixed unloading the driver when global debug was used before
  • Fixed the symbolpath not changing to what you wish, and add the game's exe to the symbol path search by default
  • Fixed dbvm stability
  • Fixed global debug not handling 64-bit mov dr* instructions properly
  • Additions and changes:
  • Redesigned the lua class system (read main.lua)
  • Added mouse4 and mouse5 to the lua defines
  • Added the THREADSTACK# symbol which points to the stack start of the specific thread number (pointerscan can use it)
  • The pointerscan has several new features to decrease time and increase useful results
  • Added sorting the pointerscan by column (Tip: After a sort close the pointerscan and delete .ptr files you do not wish)
  • Changed hotkey handling internally
  • The different display types in the hexadecimal view of memoryview now support direct editing as well
  • The foundlist can now display using a different display type, on the condition that the type has a compatibly bytesize
  • The foundlist now shows a "previous value" column and marks differences red
  • The symbolhandler now has a better distinction between 32 and 64-bit modules. Non-compatible modules (64-bit in 32-bit programs) will get an underscore in front of their symbolnames
  • Groupscans can now let you choose which elements to add to the addresslist when doubleclicked
  • Added a graphical memory view
  • Added a new breakpoint type :Exceptions (not dependant on size and no debug registers, but extremely slow to unplayable)
  • The "Find out what *** this address" function now has the ability to show if the given opcode is used for other data as well
  • Added a luaserver to ce that you can use to let a different/target process execute lua commands and pass data
  • The userdefined comments can now show handle multiple lines
  • Dissect code now lets you jump to a referal if you click the line
  • Added a few new lua methods to the disassembler so you can render your own data in front and after a disassembler line
  • Assembler: Added override support to relative jumps
  • Auto Assembler: AA command ReadMem can now work on large sets of data without being too slow
  • Auto Assembler: Scripts with multiple AOBScan commands will go faster now (grouped into one)
  • Auto Assembler: Added a new "AOBSCANMODULE" auto assemble command . Usage: AOBSCANMODULE(modulename, aob)
  • Auto Assembler: GlobalAlloc now doesn't allocate 4KB (64KB in reality) for each symbol but now groups them
  • Auto Assembler: Registersymbol now works with aobscan results
  • Auto Assembler: Add support for inscript structure definitions
  • Tracer: You can now save and load a trace
  • Addresslist: Changing a records' value (lua setValue) now supports lua statements if the new value is enclosed by brackets [ ] (Example: [12-2] becomes 10, and [readInteger(0x00400500)+10] returns the value at 00400500 with 10 added to it)
  • D3D: Added the ability to dissect a whole d3d scene and get the stack at the moment a specific object is being rendered
  • D3D: Also works on 64-bit targets now
  • Symbolhandler: It now interprets "structurename.variablename" and returns the offset of variablename in the structure. This includes auto assembler
  • Binary files inside Cheat tables are now stored using ascii85 instead of hexadecimal
  • Added a more complex disassembler class that gives more information about what it disassembled
  • Dissect data now also shows the effect of a locked column on childnodes
  • Dissect data can now have custom name under each address besides a groupname
  • Dissect data elements can now have a custom background color
  • The structure spider can now also work with locked memory (shadow memory)
  • Changed the way the vertical scrollbars of the disassembler and hexview panels work
  • The "find what acceses this address" window no longr prints out ALL results in the info box when multiselecting.
  • Changed the stackview panel so when it's visible and you resize the window it's on, it resizes instead of the hexview
  • The assembly scan can now have a custom range
  • Added an option to the trainerscript generator to generate a D3DTrainer (if the game supports it)
  • DBVM now works on AMD systems. Some features like Ultimap are still Intel only, but int hooks work
  • Post release fixes (max 7 days after initial release):
  • 14/06/2013: Fixed getItems() for menu and add the default array indexer for Menu
  • 14/06/2013: Fixed select and scroll in the editor. Fixed import and export in 64-bit range memory. Fixed overriding the hide/show hotkey when using genericHotkey objects
  • 15/06/2013: Fixed the parameters of the stacktrace not showing the correct parameters. Fixed deleting the first entry of a foundlist
  • 16/06/2013: Fixed hex unchecking when changing the scantype. Fixed an assembler instruction. Added some hotkey timing functions to lua. Fixed Write*Localcommands
  • 18/06/2013: Fixed AA Define(xxx, previousdefine+xxx)
Nah gimana? banyak fitur-fitur barunya kan, baiklah, Ada yang mau download cheat engine 6.3 nya gak? kalau mau nih link nya

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